tag:blogger.com,1999:blog-77480726931447451422024-03-12T19:34:00.195-07:00REBLOGfor my dearest and nearestKris Staberhttp://www.blogger.com/profile/11978702031537875185noreply@blogger.comBlogger13125tag:blogger.com,1999:blog-7748072693144745142.post-15888289959126721852008-07-07T12:19:00.000-07:002008-07-07T12:33:17.230-07:00acting testyet another acting test<br /><br />still wip - :cry:<br />but tell me what you think<br /><br /><div style="text-align: center;"><a href="http://kris.core.at/media/vid/posted/bodies_v63.mov">click this</a><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://kris.core.at/media/vid/posted/bodies_v63.mov"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiuAg4m_1yb6XiUsH_drGl_BamS69ZQL3vXLuqwSohuq7StqXeNWTiXNvKB7W_6MmnbAM9BtyYOf2pmDmR7z_Vu_xgUTpzNVb0jImNPRGodNR3XSPkfgcrU8qbcjXPCTV7h_G5h5e4T3gO2/s320/bodies_img.jpg" alt="" id="BLOGGER_PHOTO_ID_5220356704330562738" border="0" /></a></div>Kris Staberhttp://www.blogger.com/profile/11978702031537875185noreply@blogger.com2tag:blogger.com,1999:blog-7748072693144745142.post-47212854602316774992008-04-29T18:33:00.000-07:002008-07-07T12:22:51.245-07:0011seconds april 2008hey<br /><br />doing some acting excersise<br />its a new software i am learning too (reflex) so i am still a bit struggling<br />only one more day to go - so dont expect too much<div><br /><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgXyBBHkcNjARgIgsO2OJ3wyudlUa42VEVOgQ30DLMD5vj_dy8LA92qoE595pUNZ6YS2tpEuvwGPkrKDzCzoAWr5nWcHlDgFlN5zVqPE8RHqJ1jKdbEzV-5vKv80J-18nkeq9DYmZwMKr-d/s320/11_+025.jpg" alt="" id="BLOGGER_PHOTO_ID_5195234975657807986" border="0" /><div>EDIT:</div><div><span class="Apple-style-span" style="font-size:large;">allright i submitted :</span><span class="Apple-style-span" style="font-size:small;"></span></div><div><span class="Apple-style-span" style="font-size:small;">(well its still wip but hey, a deadline is a deadline)</span></div><div><br /></div><div><a href="http://kris.core.at/media/vid/posted/11sec_spl_17_.mov"><span class="Apple-style-span" style="font-size:large;">click</span></a><span class="Apple-style-span" style="font-size:large;"> - submitted version (400x300)</span></div><div><a href="http://kris.core.at/media/vid/posted/11sec_spl_17-.mov"><span class="Apple-style-span" style="font-size:large;">click</span></a><span class="Apple-style-span" style="font-size:large;"> - proper sized version (800x600 - 2.5mb)</span></div><div><br /></div><div><br />WIP :<br /><div><a href="http://kris.core.at/media/vid/posted/11sec_spl_13_.mov"><span class="Apple-style-span" style="font-size:large;">click on this for version13</span></a></div><div><span class="Apple-style-span" style="font-size:large;"><a href="http://kris.core.at/media/vid/posted/11sec_spl_7_.mov">click on this for version7</a></span></div><div><a href="http://www.youtube.com/watch?v=PWTwrMC5Muo">blocking</a><br /><br /><br /><br /></div></div></div>Kris Staberhttp://www.blogger.com/profile/11978702031537875185noreply@blogger.com2tag:blogger.com,1999:blog-7748072693144745142.post-72711413775743412032008-04-29T18:24:00.000-07:002008-04-29T18:47:51.235-07:00mein gestuet2 released !another one of the games i worked on at Rabcat<div><br /></div><div style="text-align: center;">"meingestuet2"</div><div><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtXGMiYVjdWQ9awBkrRCTQvIByGRU_ZinxGl2lGYg8LY6fAfVWKF1_Sy3FFxJRpAeKRO3iKIXn-ce2Rh5VRsUEBu0pEHB49_fbawDGnZhTn9D92l3gouTtYQxho5Bje-2IZD47NX4H4nen/s320/Picture+30.png" border="0" alt="" id="BLOGGER_PHOTO_ID_5194848952587178066" /><br />check this out:<br /><br />[quote]<br />It is one of those days when you don't know whether to cry tears of joy or of sadness. When your old grandfather dies, you inherit his riding stables along with the legacy to bring the run-down property back to past glory.<br />[/quote]<br /><br /><a href="http://www.sproing.com/website/game_mein_gestuet_2.html">game_mein_gestuet_2</a><br /><br /></div><div><br /></div>Kris Staberhttp://www.blogger.com/profile/11978702031537875185noreply@blogger.com0tag:blogger.com,1999:blog-7748072693144745142.post-10048334587233265532007-08-20T03:28:00.000-07:002008-04-30T16:17:59.534-07:00MoorHuhn Schaztjaeger 3 released !one of the Games I worked on at RabCat has been released !<br />so i can finally pop it on my blog - yay<br /><br /><div><br />Thats the Game<br /><a href="http://www.moorhuhn.de/mh_games_jnr3.php">link1</a><br /><a href="http://www.bild.t-online.de/BTO/spiele/moorhuhn/games/moorhuhn/moorhuhn-schatzjaeger-3/art-moorhuhn-schatzjaeger-3,geo=2202770.html">link2</a><br /><a href="http://www.gamesload.de/moorhuhn_schatzjaeger_3/">link3</a><br /><br /><br />Its not a high end Game or anything but it was supergreat from the Animation Point of View.<br /><span style="font-weight: bold;">Ability to animate to the camera</span>, because it is a 2D game<br /><span style="font-weight: bold;">cartoony animation</span><br /><span style="font-weight: bold;">variable fps</span> - it is a web-downloadable game, so the fewer images used for a move, the better (smaller filesize). Some of the moves are only 8 frames in total ! That was an interesting experience.<br /><br />I will do a screencapture and render the animations bigger so you can see the animations properly<br />right now its a little crazy timewise</div>Kris Staberhttp://www.blogger.com/profile/11978702031537875185noreply@blogger.com3tag:blogger.com,1999:blog-7748072693144745142.post-1326461094600853302007-06-29T05:11:00.000-07:002007-07-13T05:13:48.572-07:00renault car adme and a <a href="http://www.digitalarts.at/">friend</a> did the character animation of the ant for the new renault tv-spot, poses for print and the animations for the website.<br /><br />website - <a href="http://www.clio-tce.at/">http://www.clio-tce.at/</a><span style="font-size:78%;"> (the web company did translate the stop move so it looks weired)</span><br />spot - small: <embed src="http://kris.core.at/media/vid/posted/renault-tce-spot.m4v" style="margin: 0px auto 10px; width: 320px; height: 200px; display: block;" autostart="false" loop="false"></embed><br /><a href="http://kris.core.at/media/vid/posted/tv_renault.mov"> high res version video (2.2mb)</a><br /><br /><span style="font-size:85%;">sorry for the spasms on the engine<br />unfortunately the production company took the engine moves from the previz instead of the final animation<br /></span><br /><a href="http://kris.core.at/media/vid/posted/renault_setup.exe">screensaver</a> <span style="font-size:78%;">(exe file)<br /><br /></span><a href="http://kris.core.at/media/pix/posted/1920x1440_tce_wallpaper_002.jpg"> desktop image</a><a href="http://kris.core.at/media/pix/posted/1920x1440_tce_wallpaper_003.jpg"><br />desktop image</a><br /><a href="http://kris.core.at/media/pix/posted/1920x1440_tce_wallpaper_001.jpg"> desktop image</a><br /><br />not perfect<br />but fun little project and great to see your own work on the tv screenKris Staberhttp://www.blogger.com/profile/11978702031537875185noreply@blogger.com1tag:blogger.com,1999:blog-7748072693144745142.post-58242351307956587242007-03-02T09:42:00.000-08:002007-05-08T04:40:52.933-07:00ultra high end char animation :-)since i'll try to put more stuff online here:<br />thats a supersimple (animationwise) product visualisation i worked on with 2 friends<br /><br /><embed src="http://kris.core.at/media/vid/posted/BLUEFIX.mov" style="width:480px;height:395px; margin:0px auto 10px; display:block;" autostart="false" loop="false"></embed><br /><!-- Start of StatCounter Code --><br /><script type="text/javascript"><br />var sc_project=2528804; <br />var sc_invisible=0; <br />var sc_partition=24; <br />var sc_security="1213f9cf"; <br /></script><br /><br /><script type="text/javascript" src="http://www.statcounter.com/counter/counter_xhtml.js"></script><noscript><div class="statcounter"><a class="statcounter" href="http://www.statcounter.com/"><img class="statcounter" src="http://c25.statcounter.com/counter.php?sc_project=2528804&java=0&security=1213f9cf&invisible=0" alt="blog counter" /></a></div></noscript><br /><!-- End of StatCounter Code -->Kris Staberhttp://www.blogger.com/profile/11978702031537875185noreply@blogger.com4tag:blogger.com,1999:blog-7748072693144745142.post-25754005252803788612007-01-31T09:30:00.000-08:002007-03-27T08:37:41.275-07:00cave shot with facials - not finalnow with a facials<br /><br />i will do another polishing pass on it <br />but until then i put this one online<br /><br /><br /><embed src="http://kris.core.at/media/vid/posted/404rev.mov" style="width:480px;height:373px; margin:0px auto 10px; display:block;" autostart="false" loop="false"></embed><br /><br /><a href="http://kris.core.at/media/pix/posted/cave_tex.jpg">bling</a><br /><a href="http://kris.core.at/media/pix/posted/cave_lights.jpg">bling</a>Kris Staberhttp://www.blogger.com/profile/11978702031537875185noreply@blogger.com2tag:blogger.com,1999:blog-7748072693144745142.post-38581854890606181912007-01-24T06:04:00.002-08:002007-01-31T09:38:47.580-08:00uh you gonna like that fellasomething for the phobia guys out there<br /><br />playing around with a flea that was modelled by Michael Maehring<br />still in the rigging and trying phase<br />gotta rig it properly and because the pipeline seems to work (hairs are quite tricky)<br />then do a nice little animation<br /><br />rigging and pipeline tests (video - klick on the image)<br /><a href="http://kris.core.at/media/vid/posted/flohblast1.avi"><img src="http://kris.core.at/media/pix/posted/floh1.jpg"></a><br /><br /><a href="http://kris.core.at/media/vid/posted/flohblast2.avi"><img src="http://kris.core.at/media/pix/posted/floh2.jpg"></a>Kris Staberhttp://www.blogger.com/profile/11978702031537875185noreply@blogger.com0tag:blogger.com,1999:blog-7748072693144745142.post-56729253559598583002006-12-15T07:41:00.000-08:002007-01-11T02:36:36.298-08:00cavemonologue shot<br /><br />no facial animation yet<br />only simple puppet mouth<br />also the the animation on the helmet is still pretty rough<br /><br />concentrated on the body movements<br />facials will come after the holidays<br /><br /><embed src="http://kris.core.at/media/vid/posted/cave311_2he.mov" style="width:480px;height:373px; margin:0px auto 10px; display:block;" autostart="false" loop="false"></embed><br /><br /><a href="http://kris.core.at/media/vid/posted/caverender2-.mov">bling</a><br /><a href="http://kris.core.at/media/vid/posted/caverender3-.mov">bling bling</a>Kris Staberhttp://www.blogger.com/profile/11978702031537875185noreply@blogger.com3tag:blogger.com,1999:blog-7748072693144745142.post-72664118123343004752006-11-18T13:12:00.004-08:002006-12-09T08:46:06.353-08:00benchanother pantomime animation<br />still some things to iron out<br />but i gotta start showing things<br /><br /><embed src="http://kris.core.at/media/vid/posted/benchrender.mov" style="width:480px;height:373px; margin:0px auto 10px; display:block;" autostart="false" loop="false"></embed><br /><br /><br />when i find the time i will fix:<br />a little more animation at the beginning to have a clearer intro<br />most of all - snappier stand up<br />eyes are still very soft<br />needs more pepper<br />on the sitdown there is some wonkyness on the head but thats an easy fixKris Staberhttp://www.blogger.com/profile/11978702031537875185noreply@blogger.com5tag:blogger.com,1999:blog-7748072693144745142.post-5211098990333152412006-11-18T13:12:00.003-08:002007-01-13T08:45:53.037-08:00placeholder for some not yet finished stuff <br />just to keep things cronologicalKris Staberhttp://www.blogger.com/profile/11978702031537875185noreply@blogger.com0tag:blogger.com,1999:blog-7748072693144745142.post-28418262553908565282006-11-18T13:12:00.001-08:002006-11-18T14:25:54.867-08:00first termwell the first term is over<br /><br />thats what i did managed to animate<br /><br /><embed src="http://kris.core.at/media/vid/posted/am_class1_mq_64.mov" style="width:480px;height:373px; margin:0px auto 10px; display:block;" autostart="false" loop="false"></embed><br /><br />you need quicktime7 since its the new 264 codec for small size and fast download<br /><br />the better looking but way bigger sorensen3 can be found <a href="http://kris.core.at/media/vid/posted/am_class1_hq_sor3.mov">here</a><br />this one should also work with old quicktime versionsKris Staberhttp://www.blogger.com/profile/11978702031537875185noreply@blogger.com0tag:blogger.com,1999:blog-7748072693144745142.post-52402128777673191812006-11-18T13:11:00.000-08:002006-12-15T07:52:06.029-08:00now for realneed something not too public to show stuff to friends<br /><br />well at least i call em friends<br />you never know these days, right ?<br />i mean cesar was killed by his friends, isnt it ?<br />well at least he was able to say goodbye to them<br />must be terrible if you just die and cant say goodbye to anybody<br /><br />whatever<br />here it is . . <br />my private animation oriented blog<br /><br /> . . . . . . . i just hope i can edit my stupid posts afterwards<br /><br /><br />remember<br />this is about animation <br />not about fancy modelling or texturing or renderingKris Staberhttp://www.blogger.com/profile/11978702031537875185noreply@blogger.com0